My progress on these Scouts is still slow, but it has ramped up quite a bit. I've had to accept the fact that I am simply flat out terrible at step-by-step updates. I'll have to content myself with incremental updates. So, here are some incremental updates!
In my last post, I had applied the basecoat of Grey Liner to all of the armor parts. The next step was to wash it all down with Badab Black. You can see the wash is still wet in this image:
It doesn't bring the armor all the way back down to pure black, but definitely provides some darkening effect. After the wash was dry, I went back and applied edge highlights with Shadowed Stone, and then ever so slight touches of Stone Grey (those are Reaper MSP colors). Next was the pouches/holsters/straps. The color below is MSP Ruddy Leather, washed with Devlan Mud, and then brought back up a bit to Ruddy Leather, and a very light touch of Leather Brown on all the panels. Then, I hit the chest armor with plain grey, and then white. The grey is lost in this image because of the bright light. It didn't look quite right in the end, so I eventually washed it in thinned Badab Black and went back with the white again.
You can also see in the shot below that the chest armor is messy, especially at the left side of the skull, lower right wing, and the right side pouch lids. I'll go back and touch all those areas later. I like to do my cleanup all in one go at the end.
The next step was metals. The shot below is blurry and a bit of a poor example because the Marine only has a knife. I just applied Leadbelcher to everything, washed with Badab Black, then touched it all with Ironbreaker. The exception is the flats of all the combat blades. I left those dark, and applied brighter metal colors to all the cutting edges. It's a neat contrast effect.
I also started working on the bases for the models. Because every model will be on a 30mm base, and I had to bitz-buy the ten bases I have, I wanted to try making castable bases. However, my big problem with resin bases is that you only have so many designs. If you buy one of the beautiful sets from Secret Weapon or Dragon Forge Design, you're limited to the 10 or so bases they have. I didn't want to be limited in that way, so I decided to try casting "minimum detail" bases. Instead of adding all the sand, rock, and other decoration on the master base, I am just building the basic floor section and adding all the sand and deco to each cast afterward. That way I have a quick, easy startup but a lot of individuality in the end.
I wanted a broad stone paver design as the underlying detail, and then I can add sand and vegetation over top of it. To that end, I got out a bunch of scrap plasticard I had squirreled away, and used a rotary paper cutter to score it into 1"x1" squares. I will then carve the edges of each square a little to look like chiseled and worn stone, and arrange them on the bases. It's a technique I stole and modified from Grubnards at the Mandulian Chapel.
By altering the location of the four stone corners on each base, and then rotating the eventual casts by any of 360 degrees, I figure I can produce an unlimited number of similar-yet-unique bases from five or ten masters.
In regards to non-Raven Guard projects, I've also made some good progress on my Ultramarines Librarian, though I didn't take any pictures. I'd say he's about 95% done. I need to find a good jump pack for him. Right now he's only got his standard power armor pack, but I magnetized him to accept a jump pack. I'm looking at the plastic Vanguard Vets packs, a Finecast version of the previous VanVets packs (I have them all in metal, but that's FAR too heavy for 1/8" magnets), or even something from the Blood Angels range. I can't decide if I like the Sanguinary Guard jump packs with the wings left off. Anyone know if the gap left over from leaving the wings off is very noticeable?
My drop pod sits, incorrectly magnetized until I decide to order some new 1/16" magnets to fix it. It's a low priority. I've not touched the lascannon Marines beyond assembling them and picking their bases.