My only real disappointment with this squad is the sergeant's face. He's got some sort of Popeye look going doe to that one poorly painted eye. I also need to look again at the model, because the picture shows a big splotch of blue on his chest, which I don't remember seeing.
Other than that, the squad was a lot of fun to work on, and I learned some new stuff. Decals and decal solution, gloss varnishing, casting bases, and more work on painting faces.
I'm not sure exactly what is next in the Raven Guard pipe. I have parts set out for both a Librarian and a Captain, but I can't decide which to build. I'm stuck on the Librarian because I can't decide if I should stick to my original plan of replicating this guy from some older art, or just go freeform with him.
As for the Captain, I can't decide on armament. Originally I'd intended to build him as a Shrike stand-in with dual lightning claws, but then I realized that Shrike is a bit of a lame duck in 7th. So, I thought about a different loadout of thunder hammer and lightning claw. Looks cool, and is pretty in-game effective. But then I compared him to my potential VanVet squad who'll likely be packing bolt pistols and grav pistols (Gunslinger rules), and he doesn't really match what would be his de facto command squad. I could give him double pistols as well, but then he's pretty pointless in melee where Captains tend to shine. Any suggestions?
I'm stumped at this point. I have time to think about it, as I have a few Ultramarine projects to work on. I have three lascannon Marines in progress, and a drop pod waiting for magnets to arrive in the mail to fix my mistakes. I also want to expand my heavy weapon options for my Terminator squads to include Cyclones and heavy flamers.