Yet another fly-by status update by me.
After a complete nightmare process of closing on the sale of our old house, and then a much more pleasant closing on the purchase of our new house, we're officially moved and owners of our farm. All of my 40K stuff is still packed up in boxes waiting for me to find time to unpack and arrange it all. So, no painting updates for a while. I've got a field to mow and plow, seeds and seedlings to plant, and chickens and rabbits to acquire and build shelters for. So much work! When you add my new hobby of attempting to restore old antique tools to working condition and learning some timber framing for my farm buildings, 40K time is going to be hard to come by.
I am excited to start building models based on the new Space marine codex, which I bought the weekend before we were supposed to move. I really like the changes and formations, though I'm very disappointed about Fast Attack drop pod cheesery, but I think we all saw it coming. I'm also a little torn on how damn good the Ultramarines have become alongside the rules for the various formations. BY my math, an Ultramariens army that is made up of at least one Gladius has enough doctrines stashed to reroll to hit in every turn of a seven-turn game. You get one set of each of the doctrines (Tactical, Assault, Devastator) for being Ultramarines, another full set for taking the Gladius formation, and another Tactical for the mandatory Demi Company that's part of the Gladius. Seven doctrines available to reroll SOMETHING every turn. Oh, plus every single unit taken as part of a Gladius has Objective Secured, or is that just for the Demi-Company? Regardless, it's damn good.
Despite how awesome Ultras are (in my opinion) now, I'm still planning to push forward with Raven Guard. I'm just not quite sure of which direction I'll take them. I need to sit down with the codex and think about it when I have free time.