The first model is the shotgunner, who is unchanged from last time. I just took a slightly better picture.
Second model now has a swapped combat blade and is throwing a grenade. The blade arm is a reclaimed bit. Stripped of a previous owner's sloppy Templars paint job.
The third Scout is unchanged, but here's a better picture.
Scout number four is the only model I left with the Scout Hug Syndrome, as it actually works in this pose. Pistol extended for a shot, with the swapped combat blade ready for a followup stab.
The Sergeant is unfinished, but he is the most ambitious model in the squad. I removed his powerfist entirely, replacing it with a pistol. I then gave him a WHFB scabbarded sword to serve as either a combat blade or a power sword as I see fit in my lists.
I'd thought about bitz-buying the hands from the Sniper box, intended to graft the hand holding a scope onto a spare arm. But I decided to be more daring and pose him with his hand resting on the sword's pommel. I grabbed another reclaimed arm from the same lot of models, and started cutting. I sliced off the forearm at the end of the armor section, and separated the shoulder pad from the bulk of the bicep. I then carved away the fingers from the hand, and bored a slight depression in the palm area. Using plastic glue, I attached the shoulder to the torso and the palm to the pommel and got this:
The next step is to build the core section of the arm/elbow with Brown Stuff. I just need a rigid center on which to add Green Stuff for the final cloth details. After that is done and set, I'll tackle the fingers.